On Thursday 14th July we released the
Southern Rail Tycoon game – in response to passenger protests about
Southern rail cancellations – to prove the value of news-based games as a form of social currency.
The team announced the game on twitter with only a dozen tweets and – in one week – it had been played over 181,000 times by 79,000 people, with the average game session 1.52 minutes long. Astonishingly the bounce rate was only 7.62%.
Due to the game harnessing a moment in time – the resignation of the Rail Minister, the ‘sinkhole’ affecting London Bridge and closure of Brighton station – it scaled organically across 19 major news outlets.
Coverage included the
BBC,
Daily Mail,
The Sun,
Radio 4,
Evening Standard,
Eurogamer and
Wired, bringing attention to a broader audience of circa 450,000.